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In the period that followed, sometimes one or the other of us (usually me!) would bring up a painful subject from that era or from another time, and we would delve back into all our history and try to sort things out. We Have A Statute Of Limitations PolicyĪs I said, we had a difficult first couple of years. If I’m ever in danger of feeling resentful, I remind myself that I’m doing something not just for him, but for me. But rarely does either of us feel like a martyr. No fun! Instead, we either do things freely or not at all.
WORDS OF WONDER RULES FREE
I can wash the dishes or not wash the dishes, but if I choose to do them, the action stands alone, free of expectations or obligations.įor us, a sense of obligation often leads to grudging resignation or resentment. The next morning, if I want Barry to do something for me, I don’t get to say, “But I washed the dishes last night.” In other words, he doesn’t owe me anything for doing the dishes, and I can’t use the fact that I did them as a bargaining chip. I attribute our success to several things, but one area stands out: the ground rules, or agreements, we’ve established that have helped us learn to communicate clearly and to “fight fair” - that is, when we fight at all, which nowadays is very rare.
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No wonder we were exhausted and emotionally drained.īut today, here we are, healthy, happy, and strong. The stress continued during the first year of our marriage, with three more moves and another family death. Between us, we had undergone four moves, two family deaths, a parent’s remarriage, three new siblings, and a tough divorce. Both of us, myself especially, in the 2 years before we married had experienced an enormous amount of not just stress, but grief. What was wrong with us? Where was that early romance, those “happy young married years” my grandmother used to reminisce about?īut now I get it. It’s true - our first couple of years were tough. Half-jokingly, we say, “Skip the first year!” Then, I tweak, and test, and tweak again and again until I get a great game - it is a long and difficult process.My husband Barry and I, married for 44 years, are often asked the secret to a long-term marriage. Then I play test the game with friends - I always try to give them a game prototype that works. I turn and kick it around in my head for some time, then I draft a first game prototype, which I play test alone by myself. The creation of a game always comes from the desire to play a game that doesn't exist. When I'm not playing games, I teach Mathematics to young foreign students, read (mostly detective novels) or cook. I live in Brussels with my wife and my son. I went to the University where I obtained a Master's degree in Mathematics, and also studied computer science, painting and drawing, which turns out to be very useful to create game prototypes.
WORDS OF WONDER RULES FULL
I played chess and collected puzzles for many years before finding players for Full Metal Planete, The Settlers of Catan, and other games.
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I grew up with five brothers and sisters - almost a gaming club in its own right! - and a grandmother that played Black Jack for candies. My gaming experience started a long time ago. However, empires must eventually fall, so be ready to put your over-extended race into decline and lead a new one to glory so you can eventually rule Azeroth. If you can occupy legendary places and control powerful magical artifacts, you'll reach new levels of domination. After staking your claim to a piece of land, defeat your neighbors and expand your territory. 2-5 players vie for control of several islands in this hostile world and their only hope will be to pick the right combination of races and special powers. Small World of Warcraft is a stand-alone board game set in Blizzard’s glorious video game universe, Azeroth.
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Dawn has broken and the time has come to take your place on the front lines. Not only is this Small World territory far too tight for everyone, it also hosts the never-ending conflict between the factions of the Alliance and the Horde. A day of merciless struggle for the control of the World of Warcraft. A day like every one before it, and every one after.